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Over 70% of older adults between ages 40 and 70 do not meet United States federal recommendations for aerobic activity or muscle strengthening. (Freedman, 2011)
Background
Background
Proposal
Gyroscope
Accelerometer
Gamepad
Camera
Wearable
Heartrate
Sweat
Blood Pressure
Psychological
Movement
Weather
Score
Difficulty
External Forces
Encouragement
Heartrate
Sweat
Blood Pressure
Psychological
Movement
Thank you
Arias, E. (2010). United States Life Tables, 2010. National Vital Statistics Report, 63(7). 2014.
Bodenheimer, T. (2002). Patient Self-management of Chronic Disease in Primary Care. Jama, 288(19), 2469. doi:10.1001/jama.288.19.2469
Freedman, D. (2011). MMWR. Morbidity and Mortality Weekly Report, 60(01).
Global Recommendations for Physical Activity for Health: 65 Years and Above (2011). Geneva: World Health Organization.
Retrieved from http://www.who.int/dietphysicalactivity/physical-activity-recommendations-65 years.pdf
Hentschel, M., Haaksma, M., & Belt, T. V. (2016). Wearable technology for the elderly: Underutilized solutions. European Geriatric Medicine, 7(5), 399-401. doi:10.1016/j.eurger.2016.07.008
Lange, B., Requejo, P., Flynn, S., Rizzo, A., Valero-Cuevas, F., Baker, L., & Winstein, C. (2010). The Potential of Virtual Reality and Gaming to Assist Successful Aging with Disability. Physical Medicine and Rehabilitation Clinics of North America, 21(2), 339-356. doi:10.1016/j.pmr.2009.12.007
Ma, M., Jain, L. C., & Anderson, P. (2014). Future Trends of Virtual, Augmented Reality, and Games for Health. Virtual, Augmented Reality and Serious Games for Healthcare 1 Intelligent Systems Reference Library, 1-6. doi:10.1007/978-3-642-54816-1
Manera, V., Chapoulie, E., Bourgeois, J., Guerchouche, R., David, R., Ondrej, J., . . . Robert, P. (2016). A Feasibility Study with Image-Based Rendered Virtual Reality in Patients with Mild Cognitive Impairment and Dementia. Plos One, 11(3). doi:10.1371/journal.pone.0151487
References